Seven great religions are known to the world of Arcanearth. All feature a hierarchical priesthood, temples and complex liturgy administered from a holy city usually based in an empire friendly to the ideals of that religion. Some empires are closely associated with a particular religion, to the extent that the State formally sanctions that religion, though rarely to the exclusion of all others.

The religions vie with one another for power and influence over the souls of Arcanearth. In some cities, temples of many religions coexist more of less peacefully. In others principalities the priests and their adherents come into conflict. These struggles range the gamut of intensity between subtle political maneuvering, cloak and dagger to open warfare in the streets.

The seven great world religions exist alongside numerous smaller cults, churches and creeds typically dedicated to one of the 21 angels of creation (gods). Most of the world religions favor a small pantheon of gods. These are listed below in order of their influence within the church.

The Order The Order

Junil, Angel of Justice
Nantosuelta, Angel of Faith
Arawn, Angel of Death
The Empyrean The Empyrean

Lugus, Angel of Light
Sirona, Angel of Wisdom
Runes of Kilmorph Runes of Kilmorph

Kilmorph, Angel of Earth
Fellowship of Leaves Fellowship of Leaves

Cernunnos, Angel of Nature
Amathaon, Angel of Fertility
Sucellus, Angel of Life
Council of Esus Council of Esus

Esus, Angel of Deception
The remaining original fallen angels are venerated to a lesser degree.
Octopus Overlords Octopus Overlords

Danalin, Angel of Water
The Great Old Ones
Mammon, Angel of Greed (Knowledge aspect)
The Ashen Veil The Ashen Veil

Agares, Angel of Despair
Ceridwen, Angel of Magic
The remaining original fallen angels are venerated to a lesser degree.

The Great Old Ones are a pantheon of mystery gods claimed by the Overlords to predate the Angels of Creation and even the One Creator. It is unclear if this pantheon is sheer fantasy or a figment brought about by corruption of the sleeping god Danalin’s dreams (by Hastur, Archangel of Mammon).

The Clan of Embers is unique in their worship of Bhall, their creator and fallen Angel of Fire, as a permanent state religion, but other religions and gods are not unknown including Runes of Kilmorph, Fellowship of Leaves, Octopus Overlords, The Ashen Veil and Council of Esus.

The Luonnotar

An eighth world religion exists as a tiny minority scattered far and wide across Arcanearth: the Luonnotar believe that the gods are nothing but petulant children. They claim that the One true creator will return to separate the good from the evil and punish those worshiping false gods. The Luonnotar have no established holy city, but they venerate a lost relic known as the ‘Altar of the Luonnotar’.

The priesthood of the Luonnotar receive no divine powers or spells from any of the known gods. For this reason the Luonnotar wield no temporal power, have few followers, and are entirely without influence among the councils of the mighty. They function more like a loose association of natural philosophers than priests. Their meeting places tend to be public venues, private residences or anywhere else that will accept them, such as tea-houses, academies and libraries. A large minority of Luonnotar have found sanctuary in the Grigori Empire, ruled by the immortal Cassiel, Archangel of Dagda (God of Balance).

The Luonnotar claim that this white stone slab was where the one true god stood when he came into creation before the fall of Agares. Each religion has a different myth about the origin of the stone, but none dispute its power. The stone was broken into fragments and lost during the Age of Dragons. Some of the Luonnotar believe that if the fragments can be retrieved and reassembled, the one true god will return to creation.


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