Seven great religions are known to the world of arcanearth. All feature a hierarchical priesthood, temples and complex liturgy administered from a holy city usually based in an empire friendly to the ideals of that religion. Some empires are closely associated with a particular religion, to the extent that the State grants a formal sanction, though rarely to the exclusion of all other worship.

The religions vie with one another for power and influence over the souls of arcanearth. In some cities, temples of many religions coexist more of less peacefully. In others principalities the priests and their adherents come into conflict. These struggles range the gamut of intensity between political maneuvering, cloak and dagger, to open warfare in the streets.

The seven great world religions exist alongside numerous lesser cults, churches and creeds typically dedicated to one or several deities. Small cults dedicated to rogue angels, infernals, dragons and other powerful beings have appeared and disappeared throughout the ages. Many of these cults are served by warlocks rather than clerics.

The seven major religions are listed here by influence and relative power as of the fourth century of the 5th Age.

Runes of Kilmorph Runes of Kilmorph

Kilmorph, Goddess of Earth
The Ashen Veil The Ashen Veil

Agares, God of Despair
Ceridwen, Goddess of Magic
Fellowship of Leaves Fellowship of Leaves

Cernunnos, God of Nature
Amathaon, Goddess of Fertility
Sucellus, Goddess of Life

The Fellowship takes various forms in different locales such as Brothers of the Wolf, Clan of the Cave Bear, Circle of the Sea, etc.
Council of Esus Council of Esus

Esus, God of Deception
The Empyrean The Empyrean

Lugus, God of Light
Sirona, Goddess of Wisdom
The Order The Order

Junil, God of Justice
Nantosuelta, Goddess of Faith
Arawn, God of Death
Octopus Overlords Octopus Overlords

Mammon, Angel of Greed (Knowledge aspect) and his archangel Hastur the Unspeakable
The Great Old Ones

Worship of the Overlords has declined precipitously since the waking of Danalin in the 4th century of the 5th Age.

The Great Old Ones are a pantheon of mystery gods claimed by the Overlords to predate the Angels of Creation and even the One Creator. It is unclear if this pantheon is sheer fantasy or a figment brought about by corruption of the sleeping god Danalin’s dreams (by Hastur, Archangel of Mammon).

The Clan of Embers is unique in their worship of Bhall, their creator and fallen Angel of Fire, as a permanent state religion, but other religions and gods are common including , Ashen Veil, Circle of the Wolf, Runes of Kilmorph and Council of Esus. Late in the 5th Age the worship of Brigit, new Goddess of Fire, was adopted as the new state religion by Queen Sheelba in 399 AR and quickly spread to the coastal cities of Shazak and Costa del Sol. It seems unlikely the inland tribes will accept this new creed and already there are rumblings of revolution in the distant hills and forests.

The Luonnotar

An eighth world religion exists as a tiny minority scattered far and wide across Arcanearth: the Luonnotar believe that the gods are nothing but petulant children. They claim that the One true creator will return to separate the good from the evil and punish those worshiping false gods. The Luonnotar have no established holy city, but they venerate a lost relic known as the ‘Altar of the Luonnotar’.

The priesthood of the Luonnotar receive no divine powers or spells from any of the known gods. For this reason the Luonnotar wield no temporal power, have few followers, and are entirely without influence among the councils of the mighty. They function more like a loose association of natural philosophers than priests. Their meeting places tend to be public venues, private residences or anywhere else that will accept them, such as tea-houses, academies and libraries. A large minority of Luonnotar have found sanctuary in the Grigori Empire, ruled by the immortal Cassiel, Archangel of Dagda (God of Balance).

The Luonnotar claim that this white stone slab was where the one true god stood when he came into creation before the fall of Agares. Each religion has a different myth about the origin of the stone, but none dispute its power. The stone was broken into fragments and lost during the Age of Dragons. Some of the Luonnotar believe that if the fragments can be retrieved and reassembled, the one true god will return to creation.


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