Session 12: Ithralia

The Cursed Farmstead

AE-session12-Ghoul_20180401.jpgIn the dead hour of a lightless night, Mesmer is awakened by multiple chimes as alarms are tripped in several places around the courtyard wall. Everyone jumps to their stations atop the crumbling farmhouse to peer through the swirling fog.

Erki shephards the shivering gnome refugees to the center of the second story where the floor is mostly intact. The elderly matron, girl and boy whimper in a desperate huddle. The young man grips a chair-leg in shaking hands, but will probably be useless in a fight of this sort. Erki stays close by his terrified charges.

Waves of skeletons swarm into the courtyard through the many gaps. These wear the remains of corroded mail and bear strange weapons: curved bronze swords designed for chopping. The great Nilus river of the Malakim lies half a continent away across a vast desert. What could bring their soldiers so far west? Leelo, Finch and the archers rush back and forth shooting through holes in the floor to break spines and leg-bones, but arrows are relatively ineffective against the clattering undead. Mavriy stations herself at the top of the stairwell to bash skeletons that find their way up. Krag and Mesmer set several alight in the courtyard with magical fire.

Finch spots a grayish humanoid loping through the fog. Whispers of doom send the ghoul away howling with black ichor spurting from mouth and eyes. Mesmer screams that another ghoul is scurrying with hideous dexterity up the south wall. He and Krag set it ablaze with magic. Mesmer comes face-to-face with the charred ghoul just before it is spitted by a flight of arrows from across the house. The destroyed undead forms a burning heap upon the wet sward below.

Screams of warning sound from around the besieged farmhouse. Yet more skeletal warriors and ghouls swarm into the courtyard to roam freely about the floor below, threatening to overwhelm the besieged defenders above. Krag senses the time is at hand and positions himself near the quaking huddle of gnomes at the center. Red radiance flashes forth from the bronze circlet of Xrarog upon Krag’s forehead. Numerous undead begin to shamble off into the misty darkness.

Thothra, Erki and Grenl continue to hunt skeletons through gaps in the floor and walls. Mavriy and Finch concentrate on holding the stairwell, which is still packed with evil dead. Finch notices a stealthy figure climbing the wall. Leelo and Mesmer abandon their positions at the front to peer into the dark along the back of the farmhouse. They spot the dim figure and begin to launch arrows and spells.

AE-session12-Shadow_20180401.jpgKrag stands near the center, alert for incursions from any quarter. Erki’s warning shout is frozen in his throat by fear. An ooze of liquid shadow seeps from the cursed timbers of the farmhouse to clasp the half-orc in a cold embrace. Krag slowly drops to his knees as strength is sapped from his bones. The gnome girl flees screaming and the young man gives chase. Erki staggers forward, torn between protecting them or the grandmother and little boy that still lie in a trembling heap at his feet.

Mesmer, Leelo and Finch are forced to turn their attention to this new horror. Leelo sends a magic fire arrow into the darkness enveloping Krag. Fire from the ancient Patrians explodes with apparent effect. Mesmer uses his last spell to lash the shadow with flame. Finch entreats his patron to destroy whatever spirit motivates this foul being. The shadow flits away and disappears into the dark fog at the front of the house.

Mavriy is suddenly confronted by glowing yellow eyes leering from a grinning skull-face. She stumbles back as the ghoul leaps over the broken wall with clicking claws and snapping fangs. Leelo and Finch return to hack apart the ravening creature with their swords. Mavriy escapes the creature’s evil lust unscathed. She pushes it back over the edge with her pole-scythe. The ghoul falls in a grisly tangle of severed limbs.

Meanwhile, the gnome girl reaches the front side of the farmhouse where she cringes against the burned remains of the 2nd story wall. A shadow reaches from dark mists to pluck her approaching uncle from the house. The man’s cry is quickly hushed. Grenl the goblin shamaness is on guard nearby, but flees shrieking when she sees what still lurks along the wall. The girl crouches frozen with terror, her eyes round and white as eggs. Erki makes his decision and runs toward the girl, but too late. He falls to his knees in horror when the girl is enveloped in a shroud of darkness. Erki wails and grinds his tear-streaked face into the sooty floor. The acolyte of Kilmorph will be no more use this night. Krag evokes a flare of radiant flame and the shadow is seen no more.

The morning sun burns away the mist to reveal a charnel landscape littered with gnawed bones, poorly-covered mass graves and a dozen destroyed Luchuirp farmsteads. In the front yard Erki discovers the pale shrunken remains of two gnomes. He lays them gently upon a pyre within the cursed farmhouse. The rune-heroes make haste to depart as smoke flies across the windy blue sky.


Quicksilver River Bridge


…Overcouncil Meeting


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