Arcanearth
Riverwind
Refugee from the chaos of Skyweir
Description:
Race: Light Elf | Class: Fighter | Archetype: ? | Origin: Skyweir | Level: 2 | Alignment: Neutral Good |
Abilities
Strength | 15 | +2 / carry: 45/90/180 pounds |
Dexterity | 20 | +5 |
Constitution | 12 | +1 |
Intelligence | 16 | +3 |
Wisdom | 12 | +2 |
Charisma | 11 | |
Perception | 15 | +2 |
Luck | 9 | -1 / Luck-based Advantages Per Level: 1 |
Proficiency Bonus | +1 | |
Save Proficiencies | Strength, Constitution | |
Fighting Style | Archery (+2 bonus to attack rolls with ranged weapons) |
HP | 18 (11+7) | |
AC | 17 | elven chainmail shirt(12), DX+5 |
Proficiency
Skills | Martial | Tools |
animal handling | light and medium armors | |
acrobatics | blades, one-handed | |
archery | ||
shields | ||
thrown weapons | ||
pole arms |
Fighter Features
Second Wind | You have a limited well of stamina that you can draw on to protect yourself from harm. On Your Turn, you can use a Bonus Action to regain Hit Points equal to 1d10 + your Fighter level (up to a maximum of half your current lost hit points, rounded down). Once you use this feature, you must finish a short or Long Rest before you can use it again. |
Action Surge | Starting at 2nd Level, you can push yourself beyond your normal limits for a moment. On Your Turn, you can take one additional action on top of your regular action and a possible Bonus Action. Once you use this feature, you must finish a short or Long Rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn. |
Light Elf Traits
Darkvision 60’ | you can see in dim light as if it were bright light, and in darkness as if it were dim light |
Fey Ancestry | you have advantage on saving throws against being charmed and magic can’t put you to sleep |
Trance | you don’t need to sleep, instead meditating deeply for four hours per day |
Wizard Cantrip | Light |
Languages: Elven, Grigorian, Common
Equipment
elven chainmail shirt (unlimited DX bonus, half normal weight) | 10 |
dagger (+ 5 to hit/1d4+ 5 piercing | 1 |
dagger (+ 5 to hit/1d4 piercing | 1 |
shortbow (+ 8 to hit/1d6+ 5 piercing/range:80/320) | 2 |
20 arrows | 1 |
quiver(for arrows) | 1 |
5 silver arrows | - |
backpack | 5 |
Bombalina and cat food | 5 |
healing potion(2d4+2) | 1/2 |
money: 105 gold, 100 silver, 82 copper | 5 |
silver necklace(30gp) | - |
TOTAL: | 31.5 |
Bio:
Riverwind’s parents fled Skyweir after the city was occupied by Alazkan’s dark elves. The young elf quickly grew to love the wild mix of peoples inhabiting Kaldoros, their new home in the Grigori empire. Only a year later, Prince Amelanchier and the elven hero Gilden Silveric recaptured Skyweir for the light elves. Riverwind decided to remain in Grigoria when her parents returned to Ljosalfia. Riverwind joined forces with a rat-catcher named Roland and gained the friendship of the Hound Lord and King of Cats. A mischievous little blue-black cat named Bombalina decided to adopt Riverwind, who has a way with animals.
Friends:
- Balink Sparkneedle – a wealthy gnome businessman who owns ‘Sideshow Alley’ at the Clockwork Carnival in Kaldoros, among other shady business enterprises. Asparagus the talking tabby cat blackmailed him into helping her catnap Morpholomew, King of Cats.
- Morpholomew, King of Cats – ruler of all cats in Kaldoros.
- Ungrulf, Hound Lord – ruler of all canines in Kaldoros.
Enemies:
- Asparagus – a silver-tongued green eyed tabby cat. Riverwind and Roland prevented his plot to usurp the throne of Morpholomew.
- Miestro, Rat Boss – wererat ruler of all the rats in Kaldoros. Riverwind and Roland prevented her plot to destroy the piece treaty between Morpholomew and Ugrulf. Miestro lives in fear or Roland’s silver-coin-crossbow-shotgun.